no code implementations • 26 Sep 2023 • Yi Wang, Jieliang Luo, Adam Gaier, Evan Atherton, Hilmar Koch
Concretely, we present a system that leverages Reinforcement Learning (RL) to automatically assign concrete locations on a game map to abstract locations mentioned in a given story (plot facilities), following spatial constraints derived from the story.
no code implementations • 8 Jul 2023 • Aditya Sanghi, Pradeep Kumar Jayaraman, Arianna Rampini, Joseph Lambourne, Hooman Shayani, Evan Atherton, Saeid Asgari Taghanaki
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation.