Search Results for author: Elif Surer

Found 7 papers, 0 papers with code

Playtesting: What is Beyond Personas

no code implementations26 Jul 2021 Sinan Ariyurek, Elif Surer, Aysu Betin-Can

We train APF with previous paths and employ APF during the training of an RL agent.

Reinforcement Learning (RL)

Relational-Grid-World: A Novel Relational Reasoning Environment and An Agent Model for Relational Information Extraction

no code implementations12 Jul 2020 Faruk Kucuksubasi, Elif Surer

We reached similar policy optimization performance results with the PrediNet architecture and MHDPA; additionally, we achieved to extract the propositional representation explicitly ---which makes the agent's statistical policy logic more interpretable and tractable.

Decision Making Reinforcement Learning (RL) +1

Using Generative Adversarial Nets on Atari Games for Feature Extraction in Deep Reinforcement Learning

no code implementations6 Apr 2020 Ayberk Aydın, Elif Surer

In this study, Proximal Policy Optimization (PPO) algorithm is augmented with Generative Adversarial Networks (GANs) to increase the sample efficiency by enforcing the network to learn efficient representations without depending on sparse and delayed rewards as supervision.

Atari Games Representation Learning +1

Enhancing the Monte Carlo Tree Search Algorithm for Video Game Testing

no code implementations17 Mar 2020 Sinan Ariyurek, Aysu Betin-Can, Elif Surer

We analyze the proposed modifications in three parts: we evaluate their effects on bug finding performances of agents, we measure their success under two different computational budgets, and we assess their effects on human-likeness of the human-like agent.

Automated Video Game Testing Using Synthetic and Human-Like Agents

no code implementations2 Jun 2019 Sinan Ariyurek, Aysu Betin-Can, Elif Surer

We analyze the proposed method in two parts: we compare the success of human-like and synthetic agents in bug finding, and we evaluate the similarity between humanlike agents and human testers.

reinforcement-learning Reinforcement Learning (RL)

Multi-modal Egocentric Activity Recognition using Audio-Visual Features

no code implementations2 Jul 2018 Mehmet Ali Arabaci, Fatih Özkan, Elif Surer, Peter Jančovič, Alptekin Temizel

In this work, we propose a new framework for egocentric activity recognition problem based on combining audio-visual features with multi-kernel learning (MKL) and multi-kernel boosting (MKBoost).

Egocentric Activity Recognition Optical Flow Estimation

Boosted Multiple Kernel Learning for First-Person Activity Recognition

no code implementations22 Feb 2017 Fatih Ozkan, Mehmet Ali Arabaci, Elif Surer, Alptekin Temizel

Activity recognition from first-person (ego-centric) videos has recently gained attention due to the increasing ubiquity of the wearable cameras.

Activity Recognition

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