Search Results for author: Dominik Jeurissen

Found 5 papers, 3 papers with code

Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents

1 code implementation1 Mar 2024 Dominik Jeurissen, Diego Perez-Liebana, Jeremy Gow, Duygu Cakmak, James Kwan

In contrast, agents tested in dynamic robot environments face limitations due to simplistic environments with only a few objects and interactions.

Decision Making NetHack

Portfolio Search and Optimization for General Strategy Game-Playing

1 code implementation21 Apr 2021 Alexander Dockhorn, Jorge Hurtado-Grueso, Dominik Jeurissen, Linjie Xu, Diego Perez-Liebana

Portfolio methods represent a simple but efficient type of action abstraction which has shown to improve the performance of search-based agents in a range of strategy games.

Generating Diverse and Competitive Play-Styles for Strategy Games

no code implementations17 Apr 2021 Diego Perez-Liebana, Cristina Guerrero-Romero, Alexander Dockhorn, Linjie Xu, Jorge Hurtado, Dominik Jeurissen

Designing agents that are able to achieve different play-styles while maintaining a competitive level of play is a difficult task, especially for games for which the research community has not found super-human performance yet, like strategy games.

Decision Making

The Design Of "Stratega": A General Strategy Games Framework

no code implementations11 Sep 2020 Diego Perez-Liebana, Alexander Dockhorn, Jorge Hurtado Grueso, Dominik Jeurissen

Stratega, a general strategy games framework, has been designed to foster research on computational intelligence for strategy games.

Decision Making Real-Time Strategy Games

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