no code implementations • CVPR 2022 • Zhongyun Bao, Chengjiang Long, Gang Fu, Daquan Liu, Yuanzhen Li, Jiaming Wu, Chunxia Xiao
Specifically, we firstly apply a physically-based rendering method to construct a large-scale, high-quality dataset (named IH) for our task, which contains various types of foreground objects and background scenes with different lighting conditions.
2 code implementations • CVPR 2020 • Daquan Liu, Chengjiang Long, Hongpan Zhang, Hanning Yu, Xinzhi Dong, Chunxia Xiao
The extensive experimental results show that our proposed ARShadowGAN is capable of directly generating plausible virtual object shadows in single light scenes.