Search Results for author: Connor Z. Lin

Found 5 papers, 2 papers with code

Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization

no code implementations4 May 2023 Connor Z. Lin, Koki Nagano, Jan Kautz, Eric R. Chan, Umar Iqbal, Leonidas Guibas, Gordon Wetzstein, Sameh Khamis

To tackle this problem, we propose a novel method for constructing implicit 3D morphable face models that are both generalizable and intuitive for editing.

Face Model Face Reconstruction

NeuForm: Adaptive Overfitting for Neural Shape Editing

no code implementations18 Jul 2022 Connor Z. Lin, Niloy J. Mitra, Gordon Wetzstein, Leonidas Guibas, Paul Guerrero

Neural representations are popular for representing shapes, as they can be learned form sensor data and used for data cleanup, model completion, shape editing, and shape synthesis.

3D GAN Inversion for Controllable Portrait Image Animation

no code implementations25 Mar 2022 Connor Z. Lin, David B. Lindell, Eric R. Chan, Gordon Wetzstein

Portrait image animation enables the post-capture adjustment of these attributes from a single image while maintaining a photorealistic reconstruction of the subject's likeness or identity.

Attribute Generative Adversarial Network +2

ACORN: Adaptive Coordinate Networks for Neural Scene Representation

1 code implementation6 May 2021 Julien N. P. Martel, David B. Lindell, Connor Z. Lin, Eric R. Chan, Marco Monteiro, Gordon Wetzstein

Here, we introduce a new hybrid implicit-explicit network architecture and training strategy that adaptively allocates resources during training and inference based on the local complexity of a signal of interest.

3D Shape Representation Representation Learning

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