no code implementations • 1 Sep 2023 • Côme Fiegel, Pierre Ménard, Tadashi Kozuno, Rémi Munos, Vianney Perchet, Michal Valko
We study how to learn $\epsilon$-optimal strategies in zero-sum imperfect information games (IIG) with trajectory feedback.
1 code implementation • 23 Dec 2022 • Côme Fiegel, Pierre Ménard, Tadashi Kozuno, Rémi Munos, Vianney Perchet, Michal Valko
Imperfect information games (IIG) are games in which each player only partially observes the current game state.