no code implementations • 26 Mar 2024 • Chenjian Gao, Boyan Jiang, Xinghui Li, Yingpeng Zhang, Qian Yu
We present GenesisTex, a novel method for synthesizing textures for 3D geometries from text descriptions.
no code implementations • 20 Mar 2024 • Shijie Zhang, Boyan Jiang, Keke He, Junwei Zhu, Ying Tai, Chengjie Wang, yinda zhang, Yanwei Fu
Pixel2Mesh (P2M) is a classical approach for reconstructing 3D shapes from a single color image through coarse-to-fine mesh deformation.
1 code implementation • CVPR 2023 • Jingyang Huo, Qiang Sun, Boyan Jiang, Haitao Lin, Yanwei Fu
Technically, we introduce a two-stage module that combine local slot attention and CLIP model to produce geometry-enhanced representation from such input.
1 code implementation • 18 Aug 2022 • Boyan Jiang, Xinlin Ren, Mingsong Dou, xiangyang xue, Yanwei Fu, yinda zhang
Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error.
no code implementations • CVPR 2022 • Boyan Jiang, yinda zhang, Xingkui Wei, xiangyang xue, Yanwei Fu
A simple yet effective linear motion model is proposed to provide a rough and regularized motion estimation, followed by per-frame compensation for pose and geometry details with the residual encoded in the auxiliary code.
no code implementations • CVPR 2021 • Boyan Jiang, yinda zhang, Xingkui Wei, xiangyang xue, Yanwei Fu
To model the motion, a neural Ordinary Differential Equation (ODE) is trained to update the initial state conditioned on the learned motion code, and a decoder takes the shape code and the updated state code to reconstruct the 3D model at each time stamp.