no code implementations • 24 Jan 2024 • Assem Sadek, Guillaume Bono, Boris Chidlovskii, Atilla Baskurt, Christian Wolf
More recently, beyond waypoint planning, problems involving significant components of (visual) high-level reasoning have been explored in simulated environments, mostly addressed with large-scale machine learning, in particular RL, offline-RL or imitation learning.
no code implementations • 6 Jun 2023 • Guillaume Bono, Leonid Antsfeld, Assem Sadek, Gianluca Monaci, Christian Wolf
Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning.
no code implementations • 29 Nov 2021 • Assem Sadek, Guillaume Bono, Boris Chidlovskii, Christian Wolf
In this work we present an in-depth study of the performance and reasoning capacities of real physical agents, trained in simulation and deployed to two different physical environments.
no code implementations • 22 Jun 2021 • Boris Chidlovskii, Assem Sadek, Christian Wolf
We address the problem of universal domain adaptation (UDA) in ordinal regression (OR), which attempts to solve classification problems in which labels are not independent, but follow a natural order.
no code implementations • 20 Jun 2020 • Boris Chidlovskii, Assem Sadek
We address the problem of camera pose estimation in visual localization.
no code implementations • 27 Apr 2020 • Assem Sadek, Boris Chidlovskii
We address the problem of depth and ego-motion estimation from image sequences.