Search Results for author: Arturo Deza

Found 13 papers, 7 papers with code

Joint rotational invariance and adversarial training of a dual-stream Transformer yields state of the art Brain-Score for Area V4

1 code implementation8 Mar 2022 William Berrios, Arturo Deza

However, in this paper, we provide evidence against the unexpected trend of Vision Transformers (ViT) being not perceptually aligned with human visual representations by showing how a dual-stream Transformer, a CrossViT$~\textit{a la}$ Chen et al. (2021), under a joint rotationally-invariant and adversarial optimization procedure yields 2nd place in the aggregate Brain-Score 2022 competition(Schrimpf et al., 2020b) averaged across all visual categories, and at the time of the competition held 1st place for the highest explainable variance of area V4.

Adversarial Robustness

Finding Biological Plausibility for Adversarially Robust Features via Metameric Tasks

1 code implementation NeurIPS Workshop SVRHM 2021 Anne Harrington, Arturo Deza

Human vision seems to rely on texture-based/summary statistic representations in the periphery, which have been shown to explain phenomena such as crowding and performance on visual search tasks.

Adversarial Robustness Texture Synthesis

On the use of Cortical Magnification and Saccades as Biological Proxies for Data Augmentation

1 code implementation NeurIPS Workshop SVRHM 2021 Binxu Wang, David Mayo, Arturo Deza, Andrei Barbu, Colin Conwell

Critically, we find that random cropping can be substituted by cortical magnification, and saccade-like sampling of the image could also assist the representation learning.

Data Augmentation Representation Learning +1

Evaluating the Adversarial Robustness of a Foveated Texture Transform Module in a CNN

no code implementations NeurIPS Workshop SVRHM 2021 Jonathan M Gant, Andrzej Banburski, Arturo Deza

The FTT module was added to a VGG-11 CNN architecture and ten random initializations were trained on 20-class subsets of the Places and EcoSet datasets for scene and object classification respectively.

Adversarial Robustness Foveation +2

What Matters In Branch Specialization? Using a Toy Task to Make Predictions

no code implementations NeurIPS Workshop SVRHM 2021 Chenguang Li, Arturo Deza

What motivates the brain to allocate tasks to different regions and what distinguishes multiple-demand brain regions and the tasks they perform from ones in highly specialized areas?

The Effects of Image Distribution and Task on Adversarial Robustness

no code implementations21 Feb 2021 Owen Kunhardt, Arturo Deza, Tomaso Poggio

In this paper, we propose an adaptation to the area under the curve (AUC) metric to measure the adversarial robustness of a model over a particular $\epsilon$-interval $[\epsilon_0, \epsilon_1]$ (interval of adversarial perturbation strengths) that facilitates unbiased comparisons across models when they have different initial $\epsilon_0$ performance.

Adversarial Robustness Object Recognition

CUDA-Optimized real-time rendering of a Foveated Visual System

1 code implementation NeurIPS Workshop SVRHM 2020 Elian Malkin, Arturo Deza, Tomaso Poggio

The spatially-varying field of the human visual system has recently received a resurgence of interest with the development of virtual reality (VR) and neural networks.

Foveation

Hierarchically Compositional Tasks and Deep Convolutional Networks

no code implementations24 Jun 2020 Arturo Deza, Qianli Liao, Andrzej Banburski, Tomaso Poggio

For object recognition we find, as expected, that scrambling does not affect the performance of shallow or deep fully connected networks contrary to the out-performance of convolutional networks.

Object Recognition

Emergent Properties of Foveated Perceptual Systems

2 code implementations14 Jun 2020 Arturo Deza, Talia Konkle

The primary model has a foveated-textural input stage, which we compare to a model with foveated-blurred input and a model with spatially-uniform blurred input (both matched for perceptual compression), and a final reference model with minimal input-based compression.

Foveation Scene Classification

Assessment of Faster R-CNN in Man-Machine collaborative search

no code implementations CVPR 2019 Arturo Deza, Amit Surana, Miguel P. Eckstein

With the advent of modern expert systems driven by deep learning that supplement human experts (e. g. radiologists, dermatologists, surveillance scanners), we analyze how and when do such expert systems enhance human performance in a fine-grained small target visual search task.

Experimental Design

Towards Metamerism via Foveated Style Transfer

1 code implementation ICLR 2019 Arturo Deza, Aditya Jonnalagadda, Miguel Eckstein

The problem of $\textit{visual metamerism}$ is defined as finding a family of perceptually indistinguishable, yet physically different images.

Metamerism Style Transfer +1

Can Peripheral Representations Improve Clutter Metrics on Complex Scenes?

1 code implementation NeurIPS 2016 Arturo Deza, Miguel P. Eckstein

Here, we introduce a new foveated clutter model to predict the detrimental effects in target search utilizing a forced fixation search task.

Understanding Image Virality

no code implementations CVPR 2015 Arturo Deza, Devi Parikh

We train classifiers with state-of-the-art image features to predict virality of individual images, relative virality in pairs of images, and the dominant topic of a viral image.

Attribute Marketing

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