Zero Shot Skeletal Action Recognition

2 papers with code • 2 benchmarks • 2 datasets

Zero-Shot Learning for 3D skeletal action recognition

Most implemented papers

Syntactically Guided Generative Embeddings for Zero-Shot Skeleton Action Recognition

skelemoa/synse-zsl 27 Jan 2021

We deploy SynSE for the task of skeleton-based action sequence recognition.

Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization

yujieouo/smie 7 Aug 2023

Specifically, 1) we maximize the MI between visual and semantic space for distribution alignment; 2) we leverage the temporal information for estimating the MI by encouraging MI to increase as more frames are observed.