Transfer Reinforcement Learning
13 papers with code • 0 benchmarks • 1 datasets
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Most implemented papers
Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning
The ability to act in multiple environments and transfer previous knowledge to new situations can be considered a critical aspect of any intelligent agent.
VUSFA:Variational Universal Successor Features Approximator to Improve Transfer DRL for Target Driven Visual Navigation
In this paper, we show how novel transfer reinforcement learning techniques can be applied to the complex task of target driven navigation using the photorealistic AI2THOR simulator.
MULTIPOLAR: Multi-Source Policy Aggregation for Transfer Reinforcement Learning between Diverse Environmental Dynamics
Transfer reinforcement learning (RL) aims at improving the learning efficiency of an agent by exploiting knowledge from other source agents trained on relevant tasks.
Shapechanger: Environments for Transfer Learning
We present Shapechanger, a library for transfer reinforcement learning specifically designed for robotic tasks.
Universal Planning Networks
We find that the representations learned are not only effective for goal-directed visual imitation via gradient-based trajectory optimization, but can also provide a metric for specifying goals using images.
Deep Transfer Reinforcement Learning for Text Summarization
Deep neural networks are data hungry models and thus face difficulties when attempting to train on small text datasets.
Hardware Conditioned Policies for Multi-Robot Transfer Learning
In tasks where knowing the agent dynamics is important for success, we learn an embedding for robot hardware and show that policies conditioned on the encoding of hardware tend to generalize and transfer well.
gym-gazebo2, a toolkit for reinforcement learning using ROS 2 and Gazebo
This paper presents an upgraded, real world application oriented version of gym-gazebo, the Robot Operating System (ROS) and Gazebo based Reinforcement Learning (RL) toolkit, which complies with OpenAI Gym.
Action Priors for Large Action Spaces in Robotics
This paper proposes an alternative approach where the solutions of previously solved tasks are used to produce an action prior that can facilitate exploration in future tasks.
Domain Adaptation In Reinforcement Learning Via Latent Unified State Representation
To address this issue, we propose a two-stage RL agent that first learns a latent unified state representation (LUSR) which is consistent across multiple domains in the first stage, and then do RL training in one source domain based on LUSR in the second stage.