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Greatest papers with code

Why Build an Assistant in Minecraft?

22 Jul 2019facebookresearch/craftassist

In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural language understanding and learning from dialogue.

MINECRAFT NATURAL LANGUAGE UNDERSTANDING

CraftAssist: A Framework for Dialogue-enabled Interactive Agents

19 Jul 2019facebookresearch/craftassist

This paper describes an implementation of a bot assistant in Minecraft, and the tools and platform allowing players to interact with the bot and to record those interactions.

MINECRAFT

Order-Aware Generative Modeling Using the 3D-Craft Dataset

ICCV 2019 facebookresearch/VoxelCNN

We demonstrate that our Voxel-CNN model is simple and effective at this creative task, and can serve as a strong baseline for future research in this direction.

HOUSE GENERATION MINECRAFT

Teacher-Student Curriculum Learning

1 Jul 2017tambetm/TSCL

We propose Teacher-Student Curriculum Learning (TSCL), a framework for automatic curriculum learning, where the Student tries to learn a complex task and the Teacher automatically chooses subtasks from a given set for the Student to train on.

CURRICULUM LEARNING MINECRAFT

EvoCraft: A New Challenge for Open-Endedness

8 Dec 2020real-itu/Evocraft-py

In contrast to previous work in Minecraft that focused on learning to play the game, the grand challenge we pose here is to automatically search for increasingly complex artifacts in an open-ended fashion.

MINECRAFT

Hierarchical Deep Q-Network from Imperfect Demonstrations in Minecraft

18 Dec 2019kimbring2/DQFD_Minecraft

We present Hierarchical Deep Q-Network (HDQfD) that took first place in the MineRL competition.

HIERARCHICAL STRUCTURE MINECRAFT

Scaling Imitation Learning in Minecraft

6 Jul 2020amiranas/minerl_imitation_learning

Imitation learning is a powerful family of techniques for learning sensorimotor coordination in immersive environments.

DATA AUGMENTATION IMITATION LEARNING MINECRAFT

Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution

29 Sep 2020ml-jku/align-rudder

Align-RUDDER outperforms competitors on complex artificial tasks with delayed reward and few demonstrations.

GENERAL REINFORCEMENT LEARNING MINECRAFT MULTIPLE SEQUENCE ALIGNMENT SAFE EXPLORATION

Playing Minecraft with Behavioural Cloning

7 May 2020Miffyli/minecraft-bc

MineRL 2019 competition challenged participants to train sample-efficient agents to play Minecraft, by using a dataset of human gameplay and a limit number of steps the environment.

BEHAVIOURAL CLONING MINECRAFT