Hierarchical Reinforcement Learning

87 papers with code • 0 benchmarks • 2 datasets

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Latest papers with no code

PIPER: Primitive-Informed Preference-based Hierarchical Reinforcement Learning via Hindsight Relabeling

no code yet • 20 Apr 2024

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses this reward model to relabel higher-level replay buffers.

Joint Optimization on Uplink OFDMA and MU-MIMO for IEEE 802.11ax: Deep Hierarchical Reinforcement Learning Approach

no code yet • 3 Apr 2024

In unsaturated traffic conditions, considering packet volumes per user introduces a combinatorial problem, requiring the simultaneous optimization of MU-MIMO user selection and RA along the time-frequency-space axis.

Reinforcement Learning with Options and State Representation

no code yet • 16 Mar 2024

The current thesis aims to explore the reinforcement learning field and build on existing methods to produce improved ones to tackle the problem of learning in high-dimensional and complex environments.

SMAUG: A Sliding Multidimensional Task Window-Based MARL Framework for Adaptive Real-Time Subtask Recognition

no code yet • 4 Mar 2024

Instead of making behavioral decisions directly from the exponentially expanding joint observational-action space, subtask-based multi-agent reinforcement learning (MARL) methods enable agents to learn how to tackle different subtasks.

Explainable Session-based Recommendation via Path Reasoning

no code yet • 28 Feb 2024

This paper explores providing explainability for session-based recommendation (SR) by path reasoning.

MENTOR: Guiding Hierarchical Reinforcement Learning with Human Feedback and Dynamic Distance Constraint

no code yet • 22 Feb 2024

To address the issue, We propose a general hierarchical reinforcement learning framework incorporating human feedback and dynamic distance constraints (MENTOR).

Scaling Artificial Intelligence for Digital Wargaming in Support of Decision-Making

no code yet • 8 Feb 2024

In this unprecedented era of technology-driven transformation, it becomes more critical than ever that we aggressively invest in developing robust artificial intelligence (AI) for wargaming in support of decision-making.

Scaling Intelligent Agents in Combat Simulations for Wargaming

no code yet • 8 Feb 2024

Remaining competitive in future conflicts with technologically-advanced competitors requires us to accelerate our research and development in artificial intelligence (AI) for wargaming.

TopoNav: Topological Navigation for Efficient Exploration in Sparse Reward Environments

no code yet • 6 Feb 2024

Additionally, TopoNav incorporates intrinsic motivation to guide exploration toward relevant regions and frontier nodes in the topological map, addressing the challenges of sparse extrinsic rewards.

Emergency Computing: An Adaptive Collaborative Inference Method Based on Hierarchical Reinforcement Learning

no code yet • 3 Feb 2024

In this paper, we propose an Emergency Network with Sensing, Communication, Computation, Caching, and Intelligence (E-SC3I).