Hand Pose Estimation
87 papers with code • 10 benchmarks • 22 datasets
Hand pose estimation is the task of finding the joints of the hand from an image or set of video frames.
( Image credit: Pose-REN )
Libraries
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Latest papers with no code
In My Perspective, In My Hands: Accurate Egocentric 2D Hand Pose and Action Recognition
Our study aims to fill this research gap by exploring the field of 2D hand pose estimation for egocentric action recognition, making two contributions.
Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks
This work addresses the intersection of hands by exploiting an occupancy network that represents the hand's volume as a continuous manifold.
DOR3D-Net: Dense Ordinal Regression Network for 3D Hand Pose Estimation
Recently, dense regression methods have attracted increasing attention in 3D hand pose estimation task, which provide a low computational burden and high accuracy regression way by densely regressing hand joint offset maps.
ThermoHands: A Benchmark for 3D Hand Pose Estimation from Egocentric Thermal Image
In this work, we present ThermoHands, a new benchmark for thermal image-based egocentric 3D hand pose estimation, aimed at overcoming challenges like varying lighting and obstructions (e. g., handwear).
A Simple Baseline for Efficient Hand Mesh Reconstruction
3D hand pose estimation has found broad application in areas such as gesture recognition and human-machine interaction tasks.
EvPlug: Learn a Plug-and-Play Module for Event and Image Fusion
The learned fusion module integrates event streams with image features in the form of a plug-in, endowing the RGB-based model to be robust to HDR and fast motion scenes while enabling high temporal resolution inference.
HMP: Hand Motion Priors for Pose and Shape Estimation from Video
Therefore, we develop a generative motion prior specific for hands, trained on the AMASS dataset which features diverse and high-quality hand motions.
3D Hand Pose Estimation in Egocentric Images in the Wild
We present WildHands, a method for 3D hand pose estimation in egocentric images in the wild.
Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement
In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion.
Mesh Represented Recycle Learning for 3D Hand Pose and Mesh Estimation
To this end, we propose a mesh represented recycle learning strategy for 3D hand pose and mesh estimation which reinforces synthesized hand mesh representation in a training phase.