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Doom is an FPS game : the task is typically to train an agent to navigate the game environment, and additionally, acquire points by eliminating enemies.

( Image credit: Playing FPS Games with Deep Reinforcement Learning )

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Deep Reinforcement Learning for Doom using Unsupervised Auxiliary Tasks

5 Jul 2018

In this paper we propose a divide and conquer deep reinforcement learning solution and we test our agent in the first person shooter (FPS) game of Doom.

ATARI GAMES GAME OF DOOM