Game of Doom

5 papers with code • 1 benchmarks • 1 datasets

Doom is an FPS game : the task is typically to train an agent to navigate the game environment, and additionally, acquire points by eliminating enemies.

( Image credit: Playing FPS Games with Deep Reinforcement Learning )

Datasets


Latest papers with no code

Deep Reinforcement Learning for Doom using Unsupervised Auxiliary Tasks

no code yet • 5 Jul 2018

In this paper we propose a divide and conquer deep reinforcement learning solution and we test our agent in the first person shooter (FPS) game of Doom.