First-person shooter (FPS) games Involve like call of duty so enjoy
( Image credit: Procedural Urban Environments for FPS Games )
This paper describes an AI agent that plays the popular first-person-shooter (FPS) video game `Counter-Strike; Global Offensive' (CSGO) from pixel input.
General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data.
A computational agent is trained using machine learning techniques to capture the intent of the game designer as part of the multi-agent system, and to enable a semi-automated aesthetic selection for the underlying genetic algorithm.