Egocentric Pose Estimation

7 papers with code • 4 benchmarks • 6 datasets

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Latest papers with no code

A Survey on 3D Egocentric Human Pose Estimation

no code yet • 26 Mar 2024

Egocentric human pose estimation aims to estimate human body poses and develop body representations from a first-person camera perspective.

EgoPoseFormer: A Simple Baseline for Egocentric 3D Human Pose Estimation

no code yet • 26 Mar 2024

We also show that our method can be seamlessly extended to monocular settings, which achieves state-of-the-art performance on the SceneEgo dataset, improving MPJPE by 25. 5mm (21% improvement) compared to the best existing method with only 60. 7% model parameters and 36. 4% FLOPs.

Real-Time Simulated Avatar from Head-Mounted Sensors

no code yet • 11 Mar 2024

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets.

SimpleEgo: Predicting Probabilistic Body Pose from Egocentric Cameras

no code yet • 26 Jan 2024

This presents a challenging scenario, as parts of the body often fall outside of the image or are occluded.

Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement

no code yet • 28 Nov 2023

In this work, we explore egocentric whole-body motion capture using a single fisheye camera, which simultaneously estimates human body and hand motion.

UnrealEgo: A New Dataset for Robust Egocentric 3D Human Motion Capture

no code yet • 2 Aug 2022

We present UnrealEgo, i. e., a new large-scale naturalistic dataset for egocentric 3D human pose estimation.

Estimating Egocentric 3D Human Pose in the Wild with External Weak Supervision

no code yet • CVPR 2022

Specifically, we first generate pseudo labels for the EgoPW dataset with a spatio-temporal optimization method by incorporating the external-view supervision.

Egocentric Pose Estimation from Human Vision Span

no code yet • ICCV 2021

Existing approaches either use a narrow field of view front facing camera that barely captures the wearer, or an extruded head-mounted top-down camera for maximal wearer visibility.

xR-EgoPose: Egocentric 3D Human Pose from an HMD Camera

no code yet • ICCV 2019

Our quantitative evaluation, both on synthetic and real-world datasets, shows that our strategy leads to substantial improvements in accuracy over state of the art egocentric pose estimation approaches.

Mo2Cap2: Real-time Mobile 3D Motion Capture with a Cap-mounted Fisheye Camera

no code yet • 15 Mar 2018

We tackle these challenges based on a novel lightweight setup that converts a standard baseball cap to a device for high-quality pose estimation based on a single cap-mounted fisheye camera.