Efficient Exploration
145 papers with code • 0 benchmarks • 2 datasets
Efficient Exploration is one of the main obstacles in scaling up modern deep reinforcement learning algorithms. The main challenge in Efficient Exploration is the balance between exploiting current estimates, and gaining information about poorly understood states and actions.
Source: Randomized Value Functions via Multiplicative Normalizing Flows
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Use these libraries to find Efficient Exploration models and implementationsLatest papers with no code
ACE : Off-Policy Actor-Critic with Causality-Aware Entropy Regularization
The varying significance of distinct primitive behaviors during the policy learning process has been overlooked by prior model-free RL algorithms.
Efficient Low-Rank Matrix Estimation, Experimental Design, and Arm-Set-Dependent Low-Rank Bandits
Assuming access to the distribution of the covariates, we propose a novel low-rank matrix estimation method called LowPopArt and provide its recovery guarantee that depends on a novel quantity denoted by B(Q) that characterizes the hardness of the problem, where Q is the covariance matrix of the measurement distribution.
Diffusion Models Meet Contextual Bandits with Large Action Spaces
Efficient exploration is a key challenge in contextual bandits due to the large size of their action space, where uninformed exploration can result in computational and statistical inefficiencies.
Noise-Adaptive Confidence Sets for Linear Bandits and Application to Bayesian Optimization
First, we propose a novel confidence set that is `semi-adaptive' to the unknown sub-Gaussian parameter $\sigma_*^2$ in the sense that the (normalized) confidence width scales with $\sqrt{d\sigma_*^2 + \sigma_0^2}$ where $d$ is the dimension and $\sigma_0^2$ is the specified sub-Gaussian parameter (known) that can be much larger than $\sigma_*^2$.
Diffusion-ES: Gradient-free Planning with Diffusion for Autonomous Driving and Zero-Shot Instruction Following
Diffusion-ES samples trajectories during evolutionary search from a diffusion model and scores them using a black-box reward function.
TopoNav: Topological Navigation for Efficient Exploration in Sparse Reward Environments
Additionally, TopoNav incorporates intrinsic motivation to guide exploration toward relevant regions and frontier nodes in the topological map, addressing the challenges of sparse extrinsic rewards.
Efficient Exploration for LLMs
We present evidence of substantial benefit from efficient exploration in gathering human feedback to improve large language models.
Scheduled Curiosity-Deep Dyna-Q: Efficient Exploration for Dialog Policy Learning
Therefore, we propose Scheduled Curiosity-Deep Dyna-Q (SC-DDQ), a curiosity-driven curriculum learning framework based on a state-of-the-art model-based reinforcement learning dialog model, Deep Dyna-Q (DDQ).
FIT-SLAM -- Fisher Information and Traversability estimation-based Active SLAM for exploration in 3D environments
Through this work, we propose FIT-SLAM (Fisher Information and Traversability estimation-based Active SLAM), a new exploration method tailored for unmanned ground vehicles (UGVs) to explore 3D environments.
Go-Explore for Residential Energy Management
We use the Go-Explore algorithm to solve the cost-saving task in residential energy management problems and achieve an improvement of up to 19. 84\% compared to the well-known reinforcement learning algorithms.