Dota 2
11 papers with code • 0 benchmarks • 0 datasets
Dota 2 is a multiplayer online battle arena (MOBA). The task is to train one-or-more agents to play and win the game.
( Image credit: OpenAI Five )
Benchmarks
These leaderboards are used to track progress in Dota 2
Latest papers with no code
Automatic Player Identification in Dota 2
Dota 2 is a popular, multiplayer online video game.
Long-Term Planning and Situational Awareness in OpenAI Five
Understanding how knowledge about the world is represented within model-free deep reinforcement learning methods is a major challenge given the black box nature of its learning process within high-dimensional observation and action spaces.
Neural Network Surgery with Sets
The cost to train machine learning models has been increasing exponentially, making exploration and research into the correct features and architecture a costly or intractable endeavor at scale.
Real-Time Video Highlights for Yahoo Esports
We present a technique for detecting highlights from live streaming videos of esports game matches.
Skill-Based Differences in Spatio-Temporal Team Behavior in Defence of The Ancients 2
Results indicate that spatio-temporal behavior of MOBA teams is related to team skill, with professional teams having smaller within-team distances and conducting more zone changes than amateur teams.