3D Object Reconstruction

61 papers with code • 4 benchmarks • 7 datasets

Image: Choy et al

Libraries

Use these libraries to find 3D Object Reconstruction models and implementations
2 papers
159

Latest papers with no code

Towards 3D Vision with Low-Cost Single-Photon Cameras

no code yet • 26 Mar 2024

We present a method for reconstructing 3D shape of arbitrary Lambertian objects based on measurements by miniature, energy-efficient, low-cost single-photon cameras.

UPNeRF: A Unified Framework for Monocular 3D Object Reconstruction and Pose Estimation

no code yet • 23 Mar 2024

Monocular 3D reconstruction for categorical objects heavily relies on accurately perceiving each object's pose.

MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction

no code yet • 20 Feb 2024

MVDiffusion++ achieves superior flexibility and scalability with two surprisingly simple ideas: 1) A ``pose-free architecture'' where standard self-attention among 2D latent features learns 3D consistency across an arbitrary number of conditional and generation views without explicitly using camera pose information; and 2) A ``view dropout strategy'' that discards a substantial number of output views during training, which reduces the training-time memory footprint and enables dense and high-resolution view synthesis at test time.

2L3: Lifting Imperfect Generated 2D Images into Accurate 3D

no code yet • 29 Jan 2024

Specifically, we first leverage to decouple the shading information from the generated images to reduce the impact of inconsistent lighting; then, we introduce mono prior with view-dependent transient encoding to enhance the reconstructed normal; and finally, we design a view augmentation fusion strategy that minimizes pixel-level loss in generated sparse views and semantic loss in augmented random views, resulting in view-consistent geometry and detailed textures.

In-Hand 3D Object Reconstruction from a Monocular RGB Video

no code yet • 27 Dec 2023

We evaluate our approach on HO3D and HOD datasets and demonstrate that it outperforms the state-of-the-art methods in terms of reconstruction surface quality, with an improvement of $52\%$ on HO3D and $20\%$ on HOD.

DreamComposer: Controllable 3D Object Generation via Multi-View Conditions

no code yet • 6 Dec 2023

However, due to the lack of information from multiple views, these works encounter difficulties in generating controllable novel views.

3DFusion, A real-time 3D object reconstruction pipeline based on streamed instance segmented data

no code yet • 11 Nov 2023

To achieve real-time performance, the paper proposes a method that effectively samples consecutive frames to reduce network load while ensuring reconstruction quality.

Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture

no code yet • 1 Nov 2023

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details.

Effect of structure-based training on 3D localization precision and quality

no code yet • 29 Sep 2023

This study introduces a structural-based training approach for CNN-based algorithms in single-molecule localization microscopy (SMLM) and 3D object reconstruction.

SimNP: Learning Self-Similarity Priors Between Neural Points

no code yet • ICCV 2023

(1) We design the first neural point representation on a category level by utilizing the concept of coherent point clouds.