3D Face Reconstruction

75 papers with code • 7 benchmarks • 11 datasets

3D Face Reconstruction is a computer vision task that involves creating a 3D model of a human face from a 2D image or a set of images. The goal of 3D face reconstruction is to reconstruct a digital 3D representation of a person's face, which can be used for various applications such as animation, virtual reality, and biometric identification.

( Image credit: 3DDFA_V2 )

Libraries

Use these libraries to find 3D Face Reconstruction models and implementations

Latest papers with no code

3D Facial Expressions through Analysis-by-Neural-Synthesis

no code yet • 5 Apr 2024

Instead, SMIRK replaces the differentiable rendering with a neural rendering module that, given the rendered predicted mesh geometry, and sparsely sampled pixels of the input image, generates a face image.

Skull-to-Face: Anatomy-Guided 3D Facial Reconstruction and Editing

no code yet • 24 Mar 2024

Existing methods for automated facial reconstruction yield inaccurate results, suffering from the non-determinative nature of the problem that a skull with a sparse set of tissue depth cannot fully determine the skinned face.

VRMM: A Volumetric Relightable Morphable Head Model

no code yet • 6 Feb 2024

In this paper, we introduce the Volumetric Relightable Morphable Model (VRMM), a novel volumetric and parametric facial prior for 3D face modeling.

Exploring 3D-aware Lifespan Face Aging via Disentangled Shape-Texture Representations

no code yet • 28 Dec 2023

Existing face aging methods often focus on modeling either texture aging or using an entangled shape-texture representation to achieve face aging.

MoSAR: Monocular Semi-Supervised Model for Avatar Reconstruction using Differentiable Shading

no code yet • 20 Dec 2023

We also introduce a new dataset, named FFHQ-UV-Intrinsics, the first public dataset providing intrinsic face attributes at scale (diffuse, specular, ambient occlusion and translucency maps) for a total of 10k subjects.

Robust Geometry and Reflectance Disentanglement for 3D Face Reconstruction from Sparse-view Images

no code yet • 11 Dec 2023

This paper presents a novel two-stage approach for reconstructing human faces from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual.

FitDiff: Robust monocular 3D facial shape and reflectance estimation using Diffusion Models

no code yet • 7 Dec 2023

This model accurately generates relightable facial avatars, utilizing an identity embedding extracted from an "in-the-wild" 2D facial image.

3D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation

no code yet • 1 Dec 2023

In this paper, we fully utilize the facial part segmentation geometry by introducing Part Re-projection Distance Loss (PRDL).

A Perceptual Shape Loss for Monocular 3D Face Reconstruction

no code yet • 30 Oct 2023

In this work we propose a new loss function for monocular face capture, inspired by how humans would perceive the quality of a 3D face reconstruction given a particular image.

High-Quality 3D Face Reconstruction with Affine Convolutional Networks

no code yet • 22 Oct 2023

In our method, an affine transformation matrix is learned from the affine convolution layer for each spatial location of the feature maps.