Reinforcement Learning through Asynchronous Advantage Actor-Critic on a GPU

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate on aspects critical to leveraging the GPU's computational power... (read more)

Results in Papers With Code
(↓ scroll down to see all results)