Paper

Object Files and Schemata: Factorizing Declarative and Procedural Knowledge in Dynamical Systems

Modeling a structured, dynamic environment like a video game requires keeping track of the objects and their states declarative knowledge) as well as predicting how objects behave (procedural knowledge). Black-box models with a monolithic hidden state often fail to apply procedural knowledge consistently and uniformly, i.e., they lack systematicity... (read more)

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