Deep RL Agent for a Real-Time Action Strategy Game

We introduce a reinforcement learning environment based on Heroic - Magic Duel, a 1 v 1 action strategy game. This domain is non-trivial for several reasons: it is a real-time game, the state space is large, the information given to the player before and at each step of a match is imperfect, and distribution of actions is dynamic... (read more)

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METHOD TYPE
Entropy Regularization
Regularization
PPO
Policy Gradient Methods