Automatic Music Production Using Generative Adversarial Networks

1 Jan 2021 Anonymous

When talking about computer-based music generation, two are the main threads of research: the construction of $\textit{autonomous music-making systems}$, and the design of $\textit{computer-based environments to assist musicians}$. Despite consistent demand from music producers and artists, however, little effort has been done in the field of automatic music arrangement in the audio domain... (read more)

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Methods used in the Paper


METHOD TYPE
GAN Least Squares Loss
Loss Functions
Tanh Activation
Activation Functions
Leaky ReLU
Activation Functions
Instance Normalization
Normalization
PatchGAN
Discriminators
Batch Normalization
Normalization
Cycle Consistency Loss
Loss Functions
ReLU
Activation Functions
Residual Connection
Skip Connections
Sigmoid Activation
Activation Functions
Residual Block
Skip Connection Blocks
Convolution
Convolutions
CycleGAN
Generative Models
LINE
Graph Embeddings