We recorded gun sounds by changing the type and position of guns to diversify distances and angles in the PUBG environment. The BGG dataset consists of 2,195 samples with 37 different types of guns and five directions, including a silence in which there is no gunfire, but noises exist. The distance from the firearms ranged from 0 meters to 600 meters. The audio was recorded in stereo (i.e., two-channel audio), and each sample contains various environmental noises (e.g., water splashing, walking, and bullet friction).
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