Jericho is a learning environment for man-made Interactive Fiction (IF) games.
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A dataset of games played in the card game "Cards Against Humanity" (CAH), by human players, derived from the online CAH labs. Each round includes the cards presented to users - a "black" prompt with a blank or question and 10 "white" punchlines as possible responses, and which punchline was picked by a player each round, along with text and metadata.
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TextWorld KG is a dynamic Knowledge Graph (KG) extraction dataset. It is based on a set of text-based games generated using. That framework allows to extract the underlying partial KG for every state, i.e., the subgraph that represents the agent’s partial knowledge of the world – what it has observed so far. All games share the same overarching theme: the agent finds itself hungry in a simple modern house with the goal of gathering ingredients and cooking a meal.