Motivated by the need for a dataset that also includes inertial information about the objects, we contribute the following dataset. It contains 20 common workshop tools, and for each object: - a watertight triangular surface mesh; - a synthetic colored surface point-cloud; - ground truth inertial parameters; - ground truth part-level segmentation; and - a grasping reference frame.
Each object has its on dedicated folder containing the following files:
- Frames.png
:
Picture of the point-cloud in point-cloud.ply with the mesh reference frames, the grasping reference frame and the centre of mass. The mesh reference frame is the frame all points are expressed relative to and the world "Origin" is written over its origin. The grasping reference frame was manually defined such as to express how a human worker would intuitively grasp the object. The centre of mass of the object is visualized as a purple ball.
- Inertia.txt
:
Geometric and mass properties of the object as computed with the CAD software used to produce the triangular mesh. This file is not directly used by our software but can be more easily understood by humans.
- Inertia.yaml
:
This file is read by our software to obtain the ground truth inertial properties as well as the transform that relates the grasping reference frame with respect to the mesh frame.
- Materials.txt
:
Human-readable notes about the materials, and therefore the mass densities, used for the object parts.
- mesh.ply
:
Binary millimiter-scaled triangular mesh with colored vertices and the following header:
ply
format binary_little_endian 1.0
comment SOLIDWORKS generated,length unit = millimeters
element vertex 10913
property float x
property float y
property float z
element face 21642
property uchar red
property uchar green
property uchar blue
property uchar alpha
property list uchar int vertex_indices
end_header
- point-cloud.ply
:
Colored and part-labeled point cloud with the following format header:
ply
format ascii 1.0
comment Created by Open3D
element vertex 2000
property float32 x
property float32 y
property float32 z
property float32 red
property float32 green
property float32 blue
property uint8 segmentation
end_header
- reconstructed_mesh.ply
:
Triangular mesh reconstructed from the point-cloud in point-cloud.ply
using the method described in the paper referenced below. Can be compared to the original mesh in mesh.ply
to evaluate the quality of the reconstruction.
ply
format ascii 1.0
comment VCGLIB generated
element vertex 256
property double x
property double y
property double z
element face 500
property list uchar int vertex_indices
end_header
If you used any part of this software in your work, please cite our paper:
@inproceedings{Nadeau_PartSegForInertialIdent_2023,
AUTHOR = {Philippe Nadeau AND Matthew Giamou AND Jonathan Kelly},
TITLE = { {The Sum of Its Parts: Visual Part Segmentation for Inertial Parameter Identification of Manipulated Objects} },
BOOKTITLE = {Proceedings of the {IEEE} International Conference on Robotics and Automation {(ICRA'23})},
YEAR = {2023},
ADDRESS = {London, UK},
MONTH = {May},
DOI = {}
}
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