Search Results for author: Tejas D. Kulkarni

Found 10 papers, 3 papers with code

Self-Supervised Intrinsic Image Decomposition

no code implementations NeurIPS 2017 Michael Janner, Jiajun Wu, Tejas D. Kulkarni, Ilker Yildirim, Joshua B. Tenenbaum

Intrinsic decomposition from a single image is a highly challenging task, due to its inherent ambiguity and the scarcity of training data.

Intrinsic Image Decomposition Transfer Learning

Synthesizing 3D Shapes via Modeling Multi-View Depth Maps and Silhouettes With Deep Generative Networks

no code implementations CVPR 2017 Amir Arsalan Soltani, Haibin Huang, Jiajun Wu, Tejas D. Kulkarni, Joshua B. Tenenbaum

We take an alternative approach: learning a generative model over multi-view depth maps or their corresponding silhouettes, and using a deterministic rendering function to produce 3D shapes from these images.

Learning to Perform Physics Experiments via Deep Reinforcement Learning

no code implementations6 Nov 2016 Misha Denil, Pulkit Agrawal, Tejas D. Kulkarni, Tom Erez, Peter Battaglia, Nando de Freitas

When encountering novel objects, humans are able to infer a wide range of physical properties such as mass, friction and deformability by interacting with them in a goal driven way.

Friction reinforcement-learning +1

Deep Successor Reinforcement Learning

1 code implementation8 Jun 2016 Tejas D. Kulkarni, Ardavan Saeedi, Simanta Gautam, Samuel J. Gershman

The successor map represents the expected future state occupancy from any given state and the reward predictor maps states to scalar rewards.

Game of Doom reinforcement-learning +1

Picture: A Probabilistic Programming Language for Scene Perception

no code implementations CVPR 2015 Tejas D. Kulkarni, Pushmeet Kohli, Joshua B. Tenenbaum, Vikash Mansinghka

Recent progress on probabilistic modeling and statistical learning, coupled with the availability of large training datasets, has led to remarkable progress in computer vision.

3D Human Pose Estimation 3D Object Reconstruction +2

Deep Convolutional Inverse Graphics Network

1 code implementation NeurIPS 2015 Tejas D. Kulkarni, Will Whitney, Pushmeet Kohli, Joshua B. Tenenbaum

This paper presents the Deep Convolution Inverse Graphics Network (DC-IGN), a model that learns an interpretable representation of images.

Inverse Graphics with Probabilistic CAD Models

no code implementations4 Jul 2014 Tejas D. Kulkarni, Vikash K. Mansinghka, Pushmeet Kohli, Joshua B. Tenenbaum

We show that it is possible to solve challenging, real-world 3D vision problems by approximate inference in generative models for images based on rendering the outputs of probabilistic CAD (PCAD) programs.

3D Human Pose Estimation Object

Variational Particle Approximations

no code implementations24 Feb 2014 Ardavan Saeedi, Tejas D. Kulkarni, Vikash Mansinghka, Samuel Gershman

Like Monte Carlo, DPVI can handle multiple modes, and yields exact results in a well-defined limit.

Spike Sorting Variational Inference

Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs

no code implementations NeurIPS 2013 Vikash K. Mansinghka, Tejas D. Kulkarni, Yura N. Perov, Joshua B. Tenenbaum

The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement.

Probabilistic Programming

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