no code implementations • 26 Feb 2024 • Bangchao Deng, Bingqing Qu, Pengyang Wang, Dingqi Yang, Benjamin Fankhauser, Philippe Cudre-Mauroux
Location prediction forecasts a user's location based on historical user mobility traces.
no code implementations • 29 Sep 2021 • Giuseppe Cuccu, Luca Sven Rolshoven, Fabien Vorpe, Philippe Cudre-Mauroux, Tobias Glasmachers
We present a novel framework for Distributing Black-Box Optimization (DiBB).
2 code implementations • 2020 • Dingqi Yang, Paolo Rosso, Bin Li, Philippe Cudre-Mauroux
Embeddings have become a key paradigm to learn graph represen-tations and facilitate downstream graph analysis tasks.
1 code implementation • 4 Jun 2018 • Giuseppe Cuccu, Julian Togelius, Philippe Cudre-Mauroux
Deep reinforcement learning, applied to vision-based problems like Atari games, maps pixels directly to actions; internally, the deep neural network bears the responsibility of both extracting useful information and making decisions based on it.
Ranked #21 on Atari Games on Atari 2600 Phoenix