no code implementations • 16 Sep 2020 • Norbert Bátfai
It may be an interesting question in order for this game will be able to transform human thinking on the widest possible social scale and will be able to develop a standard mathematical logic-based communication channel between human and machine intelligence.
no code implementations • 6 Jul 2020 • Renátó Besenczi, Norbert Bátfai, Péter Jeszenszky, Roland Major, Fanny Monori, Márton Ispány
In a real application, we have unfolded a stationary distribution on the map graph of Porto, based on the dataset.
1 code implementation • 27 Jun 2019 • Norbert Bátfai, Dávid Papp, Gergő Bogacsovics, Máté Szabó, Viktor Szilárd Simkó, Márió Bersenszki, Gergely Szabó, Lajos Kovács, Ferencz Kovács, Erik Szilveszter Varga
These measurement results can be interpreted similar to the results from SMNIST for Humans.
2 code implementations • 1 Sep 2018 • Norbert Bátfai, Dávid Papp, Renátó Besenczi, Gergő Bogacsovics, Dávid Veres
While the user can control the character well the benchmark program will increase the visual complexity of the display.
Human-Computer Interaction
1 code implementation • 14 Feb 2017 • Norbert Bátfai, Renátó Besenczi, Gergő Bogacsovics, Fanny Monori
Currently, the Samu Entropy project specifies only requirements for new esport games to be developed with particular attention to the investigation of the relationship between esport and artificial intelligence.
2 code implementations • 8 Jun 2016 • Norbert Bátfai
In the present paper, we investigate algorithms to write algorithms.
15 code implementations • 9 Nov 2015 • Norbert Bátfai
The basic objective of this paper is to reach the same results using reinforcement learning with general function approximators that can be achieved by using the classical Q lookup table on small input samples.
no code implementations • 2 Sep 2015 • Norbert Bátfai
Using the recently introduced universal computing model, called orchestrated machine, that represents computations in a dissipative environment, we consider a new kind of interpretation of Turing's Imitation Game.
1 code implementation • 12 Mar 2015 • Norbert Bátfai
This paper introduces a new computing model based on the cooperation among Turing machines called orchestrated machines.
11 code implementations • 14 Aug 2011 • Norbert Bátfai
In this paper, we investigate the following question: how could you write such computer programs that can work like conscious beings?
1 code implementation • 27 Aug 2009 • Norbert Bátfai
Many programmers belive that Turing-based machines cannot think.
Computational Complexity D.2.8
1 code implementation • 10 Aug 2009 • Norbert Bátfai
The Kolmogorov complexity of the word w is equal to the length of the shortest concatenation of program Z and its input x with which the word w is computed by the universal turing machine U.
Computational Complexity D.2.8