no code implementations • 3 Aug 2023 • Debosmita Bhaumik, Julian Togelius, Georgios N. Yannakakis, Ahmed Khalifa
We explore AI-powered upscaling as a design assistance tool in the context of creating 2D game levels.
no code implementations • 2 Aug 2023 • Debosmita Bhaumik, Ahmed Khalifa, Julian Togelius
We present Lode Encoder, a gamified mixed-initiative level creation system for the classic platform-puzzle game Lode Runner.
no code implementations • 24 Mar 2022 • Michael Cerny Green, Ahmed Khalifa, M Charity, Debosmita Bhaumik, Julian Togelius
We investigate how to efficiently predict play personas based on playtraces.
5 code implementations • 27 Mar 2019 • Debosmita Bhaumik, Ahmed Khalifa, Michael Cerny Green, Julian Togelius
We compare them on three different game level generation problems: Binary, Zelda, and Sokoban.