Search Results for author: Anderson Rocha Tavares

Found 3 papers, 2 papers with code

Evolutionary Tabletop Game Design: A Case Study in the Risk Game

no code implementations30 Oct 2023 Lana Bertoldo Rossato, Leonardo Boaventura Bombardelli, Anderson Rocha Tavares

Evolutionary game design, which combines evolutionary algorithms with automated playtesting, has been used to create novel board games with simple equipment; however, the original approach does not include complex tabletop games with dice, cards, and maps.

Board Games Evolutionary Algorithms

Hybrid Minimax-MCTS and Difficulty Adjustment for General Game Playing

1 code implementation25 Oct 2023 Marco Antônio Athayde de Aguiar Vieira, Anderson Rocha Tavares, Renato Perez Ribas

In this paper, we present a general approach to implement an artificial intelligence opponent with difficulty levels for zero-sum games, together with a propose of a Minimax-MCTS hybrid algorithm, which combines the minimax search process with GGP aspects of MCTS.

Board Games

Drafting in Collectible Card Games via Reinforcement Learning

1 code implementation7 Nov 2020 Ronaldo Vieira, Anderson Rocha Tavares, Luiz Chaimowicz

In this paper, we present a deep reinforcement learning approach for deck building in arena mode - an understudied game mode present in many collectible card games.

Card Games reinforcement-learning +1

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